fbpx

Achieve 3D Photorealism in Blender 2.8: Subway Challenge

  • Duration 5h 23m
  • Total Enrolled 74
  • Last Update May 2, 2020

Description

Create Awesome Photorealistic Environments in Blender

Who this course is for:
You will learn the Basics and Principles of Achieving Photorealism by working on a real reference example of a Subway: Something that exists in Real Life
  • You have an Idea in your Head that you want to Visualize in 3D
  • Your Projects aren’t Looking Realistic
  • You are Looking for a Formula to Guide You toward Achieving Photorealism

SECTION I – Modeling

Skills to Learn:

  • Scale Matching (using fSpy)
  • You will Build 3D Scene that matches your references
  • Build Every Object in the Scene: Walls, Stairs, Pipes, Signs…
  • Learn All the Modeling Tools that you will Need

SECTION II – Texturing

New Updates: Create Realistic Procedural Textures in Blender 2.81

The 3 Major Benefits

  • You will Learn Awesome Techniques, Tips & Tricks
  • Create Extremely High Quality Textures: Infinite Zoom
  • Get Rid of Expensive Softwares like: Substance Designer

Bricks Material Creation

Concrete Material Creation

SECTION III – Lighting

Be Flexible to Choose Any Lighting Style You Want

Good lighting tells the story, affects the mood and helps the viewer relate to your scene

What Will I Learn?

  • Learn the Secret to Turn any Image Reference into a 3D realistic Scene
  • Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
  • Creating Realistic Materials from Scratch using Substance Designer
  • Create a Realistic Walk Animation with Real Shaky Movements
  • 5 Rules for Achieving Photorealistic Lighting
  • Create Clean, Realistic and Optimized Modeling
  • Learn how to use fSpy Addon to Build 3D Environments
  • Master Scale Matching by Creating 2 Different Scenes
  • Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8

Topics for this course

30 Lessons5h 23m

Building the Subway Scene – Modeling in Blender 2.8

NEW UPDATES: Realistic Procedural Texturing in Blender 2.81

OLD UPDATES: Material Creation in Substance Designer

UV Mapping: the Right Way to Set Efficient UV’s

Setting the Realistic Lighting

Final Rendering & Animation

About the instructors

4.83 (6 ratings)

7 Courses

653 students

$199.99 $9.99

Requirements

  • Your Current Projects aren't looking Good, You Wanna Make Look Realistic
  • Achieving Great Results is Important to You
  • You Demand of Yourself Excellence in Skills
  • Softwares Used: Blender & Substance Designer & Gimp (Free Photoshop Alternative)